GAME MODES
 

Single Player / Cooperative

 
 

 
 

Compete in a Triple Cross Tournament against some of the best in the business. Fight your way through legions of Spies, Henchmen and Clones to earn your Secret Agent title.

You must come in first place and your team must win each successive level to unlock the final battle.

 
     
 

Triple Cross

 
 

 
 

Each team has a briefcase. Teams can steal an enemy team's case and return it to theirs to score.

Additionally, a file spawns in neutral territory. Return the file to your case for a score.

Guard your team's briefcase well. You can't score without it.

The first team to reach the capture limit wins.

 
     
 

Sabotage

 
 

 
 

Each team has a clone machine. Destroy an enemy machine to score .

The first team to reach the capture limit wins. (ie destroyed clone machines)

 
     
 

Harvester

 
 

 
 

Each team has a clone machine.  Each death generates a file with that team's color in a neutral location. Return an enemy file to your team's clone machine for a score. Touching your team's file or killing a file carrying enemy destroys the files.

The first team to reach the capture limit wins.

 
     
 

Capture the Case

 
 

 
 

Each team has a briefcase. Steal the other team's case and return it to yours to score.

Guard your team's briefcase well. You can't score without it.

The first team to reach the capture limit wins.

 
     
 

Capture the File

 
 

 
 

A secret file spawns in neutral territory. Return the file to your team's briefcase for a score.

The first team to reach the capture limit wins.

 
     
 

Free for All

 
 

 
 

Every player for themselves. The first player to reach the frag limit wins the round.

 
     
 

 
 

Team Deathmatch

Team Free for All. Every kill made by you or your teammates adds to your team score. The first team to reach the frag limit wins the round.

 

 
 

 

 

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